Sunday 25 November 2012

Today News -- Two

     Helo, and Be welcome.

     I've decided to translate all Stories to Portuguese, and write the following story posts in this language, but all about our Conlangs and world building Conworlding must stay in English, because many of our friends don't speak English well and we want them to read.

     We're going to have a translator to make a future version for the Adventures, and I guess we already have the best to hire - we're negotiating yet.

     Akkia reached 500+ verbs, and we're ready to make another site with an online Dictionary to all our Action Tales languages. Conlanging is a serious business to us. The Nekron, Draka and Oka conlangs must have their own entries in the Dictionary, as various other Action Tale's languages in the future.

     I'm reading a very positive reaction from my friends and friends of friends about writing in our native Portuguese, but don't worry, English is next.

     The Adventure published at The Wormbar, named Stolen Dreams, is on the way to become a Trilogy, as we have already decided what is its "place" in the whole Universe we're planning, and the Oká language is growing up sound and clear. A beautiful event happens during the Adventure, in which a player triggered Oká to a magic destiny, to dissipate negative energy, and we can only know this may happen also to other languages, that is, this is just the beginning and players may change the future we've planned to many things.

     In case you decide to ask, as our Stories are played and player's decisions are sometimes unpredictable, we don't know the future. Many Stories published may also doesn't end properly, as players can, for example, move to another city or state -- this indeed happened, and we're still deciding what to do.

     We're also having meetings, twice a week, to create and practice our Conlangs, making use of them, and I'm happy to say Luciana my co-AT-conlanger is now able to understand simple statements in Akkia -- Yeah! -- so we do plan our languages to be used, but they'll only be made depending on fandom, then we're creating Templates for future appreciation. This makes me really happy, and I'm working now on the search of an Oká co-worker, and Nekron is IE, so it's pretty easier to make, with some words taken from the Stolen Dreams adventure - directly, the English vocabulary which comes from Latin used on Stole Dreams was included into Nekron.

     We're also planning a Newspaper, in Akkia.
     Our Wiki is not working anymore, but as we're planning a Dictionary, it must probably include a Wikiverse for Action Tale.

     Correction (2016): Our Wiki is running and online.

     http://actiontales.com.br/index.php?title=P%C3%A1gina_principal

     Wait for more,...
We hope you're enjoying your reading, here at the Blog, and,...
     Stay Plugged.

Saturday 13 October 2012

Today News -- One


    Helo, and Be welcome.

    I've worked together with Heitor in a very good storyline, in the way to adapt the stories played into novels, and in special the big picture of the Stolen Dreams adventure. It's not the end. It is indeed the beginning of a long work into adapting the stories.

    At the Action Tales blug, though, I've just seen some part of the archieves are missing, but no problem. I'll adapt and improvise.

    This week, my friend Luciana Lima and I were talking about Akkia, to make it better and easier. It's a tough language, but it doesn't mean it's no good. The Dictionary's ready. So, with this first step on hands, we're going to review how it works, properly.

    I'm working with two ideas to form the Akkia grammar.

    First, the Operator Grammar idea of "Operator", which is the word or expression you can't take off a sentence, with the penalty of generating an ungrammatical sentence. And so, with the Cambridge idea of Grammar in Use, which doesn't expose technical vocabulary to the student, being focused more on "how to use", and as Akkia uses Cases, this is really handy.

    I thank my fellow conlangers for some words, as for example, today I was reading the board and came to the dutch word "taalknobbel", which means someone with "a feel for languages", and then today I coined the word "suomoesuus" (later, "suommýtsuus") for this. It reaminds me of "suomi" and "suomen suu", which is "finnish mouth", what makes me like even more this new expression.

    Also, I've started reading the Game of Thrones novel, still on book one, and it is indeed good. I've noticed how the more I rest, the more I produce.

     Note (2016): I've step aside from Game of Thrones at that time, for storyline reasons.

    During the last two weeks, I've decided that the translation work must focus on British English, and so an American version will have to wait. Talking with a book seller, here at Belo Horizonte, he says today this is not the only option, and there are several writers opting for a more neutral and international version of the language, what stands now as the main option; but jargon must still be closer to British.

    In a very occasional meeting with Tomaz Sá, I've given him his version of our Calendar. It has the dates for every event during the year on Earth, sosltices and equinoxes, with the animals listed, and everything with the already correct arithmancy numbers in it. It shows also the Pentagram, with all we need to know about Magic, including magic directions for rituals, and wiccan reverence. All that based on real magic, to which were used more than twenty real books, including Liber Kaos, and various real grimoires.

    Following discussions and polls on our Facebook group, Action Tale, and also Akkia and official Sol Cajueiro's languages, the list of magic animals is complete; including "Hlix" the spider,...

    I'm done with doing revision of chapters 1 to 7, book 1, and working on the next part, 8 to 11, but all that is my own "grouping", and not actually any sort of division inside book. But well, my first readers, Alex and Priscila are still reading the starting chapters, but they say it's amazing. I'll meet my revisor next week to see the revised chapters one and two,... Yeah! And have the final form to the text next.

    I've also translated the first paragraph of my book to Akkia, but that you'll need to go our Akkia group on Facebook if you want to read it.

    Having a couple of days now to dedicate to the Ameaça das Sombras adventure writing, but a I've said, some parts are missing, and I'll have to remake text. But well, this is a young reader's story, and it must be in Portuguese, to make easier for brazilian audience to read. My players asked it to be in Portuguese. But soon, I'll have news on the story which is being written in English, as I've grouped everything in the label "introduction" to make it easier to think about the next steps ahead, and play.

    Back to the Wormbar, I want to have the Trilogy ready before we start to play a new campaign. This must make it easier, as words like "elf" are being taken off the final version, and a huge number of new informations are going to be added to a very easy-to-read version.

    I'll have to thank my players again.

    In special Nahas, who's always taking notes, and that helps me a lot when it comes down to writing, but everyone is important same way.

    So, these are the news for today, here at the blug.

I hope you're enjoying the reading, so come back whenever you want, and,...
             ..,. Stay Plugged.

Saturday 22 September 2012

Adaptation Starting Point (1)

    Helo, and Be welcome.

    Olá, e Seja bem vindo.

    The first attempt in the direction of adapting the Story played is finished, and Heitor and I have decided all major aspects in the Play.

    As I have said at the beginning, long ago when the Blog started, the adventure is in a Resume format, so this happen to make it barely readable, with loads of mistakes in spelling and punctuation, or actually only a resume and no reader would understand. Things are missing. Words like "elf" are there in Honour to our favorite authors, as well as references to characters, but we do not intend to offend anyone's right, and now they're being expelled from the School, or adapted.

    The Wormbar is a place, and Wizard Professor Susking Kuoi is the character created as narrator, but we don't know yet if it's stay as a host, or also be adapted. Maybe,...

    I've finished the list of Latin words extracted from the English text which are to be introduced into the Nekron immortal's language, but don't count much in Nekron to sound like Latin.

    The ejik main Oka language is "triggered" during the main Story, by Tacke The First, as a language with a main reason into the Universe. We decided to keep that. Heitor and I decided to keep most of the Play, and about 99% of the Storyline from what's been played is to be used, but there are now two moments we could not decide how to adapt,... but wait! The plan is to divide the Adventure into two Books, the first with 17 Chapters ready, the second with 16 Chapters ready.

    This means about ten New Chapters to be included in each Book, and there will be a third Book to complete The Trilogy.

    At the Action Tale blog, all that's been played has been moved to another Label (Tag), which is "introduction", including the few from the School Adventure. It means it doesn't ends here. It means actually this is the starting point.

    I'll write in Portuguese, for it's better this way, as we have now a professional translator, Carlos Cox, and we grant he's the best for the job.

    Still, I myself write the polsts for this Blog.

    We can't grant the School Adventure is for Young Readers, but we'll try.

    Nós não podemos garantir que a Aventure de Escola será Infanto-Juvenil, mas vamos tentar.

    The Akkia conlang's been adapted into the Plot during my Main Novel Series, and I'm doing the final version, so news will be here soon.

    Follow @solcajueiro on Twitter, to know it first.

    Or go to our Facebook page Action Tale and like us.

    Next week I'll try to gather with our coworker Tomaz Sá, and settle bases for the Standards we plan to use, and he's going to write his own Action Tale Story. I can't grant he'll agree with everything, but that is the moment diplomatics are welcome.

    Actually, I've just noticed today each member of our Club is the representative of a So Big part of the Multiverse, no one can be ignored.

    I'm specially interested in how Nekron had gained a Very High Status, during these talkings and meetings, and I'll pray for the Immortals while sleeping, but the decision of using a player's idea for a main reason behind one of My Languages equals the emotion behind it. Oka needs more attention now. And my friend Luciana Lima must get her copy of the Akkia Dictionary next week. Yes, this mean the first part of my creation of the Akkia language is finished.

    And This is only the beginning.

    Stay Plugged.

Tuesday 18 September 2012

Blog News - September 2012

    Helo, and Be welcome.

    The Adventure featured on THIS adventure blog will be adapted into a Novel, and I'm already discussing details with my co-author.

    I've decided to write in Portuguese, for many reasons and that will make my work much easier. The Story written in here is a complete mess. Don't worry. Also, some words and expressions will be completely modified, as elf for example. The vocabulary's gonna change, but this adventure's been planned to be a starting point (even if my Players almost threatened me to play medieval,... just kidding), and then this it must be, with proper studies, timelines, and hard work.

    We analyzed the Story and this is one book and a half ready, but there will be also changes in the way the story must be written, for a Novel is a completely different media than an adventure, and wait for a huge number of mysteries to be ploted.

    If you know my other blog -- www.actiontale.com -- you may know the word Conlog, but if you don`t, this is the place to start with.

    I`m now much more interested in documenting the process of adapting the adventure into a novel, and that`s what a Conlog is. The adventure played is in a very-difficult-to-read resume format. That won`t happen in a Novel. I`d never had enough time to write the final edition to the posts, but that`s because I`m also writing my main Novel serie`s first book, and the adaptation is much more interesting than spending time and effort with something so resume, yet the ideas are great.

    I promise we`re doing our best.

See you soon and so with more news on the Trilogy, and,...
        ,... Stay Plugged.

Wednesday 13 June 2012

Adventure Blog News (0612)

    Helo, and Be welcome.

    I'm Sol Cajueiro and this is my adventure blog.

    Actually, this blog takes much more time to create than I thought so at the start, and the adventures are here in a true mess. Some are not published yet. Some halted. Some players made my life a hell in the last months, and they're not playing anymore.

    I apologize.

    To deal with this messy science fantasy blog, I'm talking with some people, and soon there will be two adventures, one in English, one in Portuguese. To write in English is not the problem, but my bronken english sometimes distract from the Story, and that's not the main goal at the blog. The adventures created for adults, now mainly with politics and setting narrative will be in English. But well, I'm planning a Story I wanted to play for a very long time, and that's a story of a School for special students, this one will be in Portuguese because writing in Portuguese is easier for me and players asked for it.

    So, wait for new adventures! (-;

    The second but no less important blog, the Wormbar|Epic Destiny, will have a more light adventures than a long campaign as the first one. I'll save some time to keep up with final versions. This paused in a very difficult moment of the history of the Trikumai worlds. This event ended. But then, there's much more to come in near future, and the Wormbar is alive.

    The Novel's book one release date is not decided.

    I'll keep everyone informed, here and later on Twitter, and Amazon.

    Follow me at Twitter: @solcajueiro to see things first.

    News on my conlang Akkia, and othe official languages you will find on my Akkia group on Facebook, but even if the group is not public if you ask for permission I'll let you in. We discuss Akkia, ejik Oka, Siddha, Draka, Deathspeech, Trade and more languages. Members can post on the group, and I'll be ready to explain grammar and other questions.

    I noticed you don't comment much... don't be shy. ^~

    To ask for information or know about secrets and what's to come, go to our Facebook page and or group Action Tale, but please explain who you are and why you want to participate.

This is it for now, and I hope to keep up with the blog, and so,...
        ... Stay Plugged.

Friday 20 April 2012

Testando Templates -- Tipos

     Oy!, e Seja bem vindo|a.

     Eu decidi testar os templates do Blogger, e também do jogo.

     Talvez, adicionar imagens, não sei o que.

     Notas :: Nesta época, eu anotei isso:

     Also, I'm working a lot and the same time to work is the one to work with the adventures, to play, to take notes, to write, to translate to english, to choose music, and to publish.

     But I'll find the time to post more.

     Mas então, o que em inglês é template, em Enigma se chama Tipo.

     Estou trabalhando os Tipos para que fiquem únicos e tenham a ver a com a ambientação de uma maneira geral, ou seja, nada de templates genéricos.

     Primeiro, ao escolher um Tipo, você deve pensar no Conceito do personagem.

     É quem ele é, o que ele faz, de onde ele veio, esse tipo de perguntas.

     Os Tipos básicos de Enigma são: bruxo, psiónico e monge.

     E tem um motivo simples para ser isso. Bruxo faz Magia, Psiónico exibe Manifestações, em geral inexplicáveis, e Monge tem Poder porque faz Voto para ter Poder.

     Mas então, os religiosos tem Poder? Não. Voto religioso não vale.

     O Voto de Poder é difícil de se cumprir, e em geral tem um Patrono, uma entidade guia que rege aquele Poder e no início, até que o poder seja seu, empresta o Poder.

     Além disso, o Voto de Poder mais comum é o Voto de Trabalho.

     O Voto de Trabalho faz com que o personagem seja obrigado a trabalhar, no caso, em tudo o que a entidade que está emprestando o Poder exigir.

     Existem bruxos no masculino, de nascença, ou bruxos no masculino, que entenderam o que é o Sagrado Feminino e adquiriram o Sagrado Masculino, com muito cuidado -- o Sagrado Masculino é relacionado ao arquétipo da Guerra, por isso o cuidado. Assim, compreendendo o Sagrado, o bruxo consegue usar feitiços, ou seja, Palavras de Poder, Magia.

     As bruxas são dominantes, e existem lugares em que um homem é obrgado a usar o título de bruxa no feminino, porque a crença é de que só o Sagrado Feminino dá Magia.

     A psiónica é dominante, enquanto o psiónico no masculino recebe o título.

     Todo psiónico tem problemas ao despertar, alguns deles explodem de poder e acabam ferindo pessoas, até mesmo pessoas que eles gostam.

     Isso é um trauma enorme, e os psiónicos ficam atentos para isso. Novos psiónicos aprendem muito rápido, o que é uma vantagem natural deles.

     Quase todos os monges se tornam elementalistas.

     Não se esqueça de que temos um esquema de nove elementos básicos, que se extende até 12 (doze) elementos, e o décimo terceiro é questionável, deve ser ou pode ser o Amor.

     Enquanto os Jogadores com maiúscula se dedicam ao controle das Palavras de Poder e território, saiba que algumas palavras tem ligações com entidades e elas controlam as palavras, por isso não é qualquer palavra que você vai conseguir controle.

     Em termos de magia, os Tipos são: bruxo, feiticeiro e mago.

     Bruxo é um usuário natural de Magia, o Arcanista típico, enquanto o Feiticeiro é o encantador e manifestador, e o Mago não tem Magia natural e deve compensar isso estudando até que consiga manipular Fifthessence, pelo menos; existem outros tipos de energia.

     Os Tipos de energia são muitos, mas Fifthessence e Kun são os principais. O primeiro é o que manifesta Magia na forma de "feitiço", com palavra de poder, movimento e focus, e os focus básicos são faca, varinha e orbe. O segundo é a energia usada por Jogadores com maiúscula, gerada por estudantes de Magia, ou seja, quanto mais estudantes estiverem na região, maior é o poder gerado para essa energia em questão, que tem uma versão simples chamada Kan, muito usada por estudantes para atrair a atenção, ocultar-se, comunicar-se a distância e ver pela Bacia de Prata.

     A Tríada de Tipos é relacionada ao mundo em que o personagem vive.

     Nós classificamos esses três mundos como Níveis de Jogo, com maiúsculas.

     Os Níveis de Jogo são: Comum (7), Herói (13), e Jogador (21), e os números são o nível de poder comparado entre eles, pontos extras para garantir a ficha de personagem correta.

     São muitos os Tipos, e não vamos ver todos de uma vez, aqui.

     Estamos planejando que os Tipos sejam ampliados e possam se desenvolver em Ternários, ou que sigam também os Atributos.

     Vamos voltar a este assunto depois, sem dúvida nenhuma.

     Thanks for reading, welcome back anytime, and,...
             ..,. Stay Plugged.

Wednesday 21 March 2012

Today's Tonight news

    Halloi (Helo), and Be welcome.

    Today I've revised the session Links, with new links. I'm also planning the new posts about the languages that are important to the Trikumai worlds setting.

    Now I'm coming to the end of my Novel's book two, and I'll put my hands on the revised version of book one soon, so wait for news when it comes.

    As I've said, I'm keeping the original resumes on my Facebook page.

    Here, I'm getting back to the work with the posts to revise and get the Final Version done. This is awesome, and my friends who played have said they enjoyed the end. I was in doubt. To let them play a high level group was a dangerous way to start with, but it all worked well.

    I've started to work on the rulebook, too.

    Hhm,... I can't grant yet the rulebook will be ready before Novel's book two because I've already come to the final five chapters, so,... maybe when book three's on the run.

    I'll have more about the languages on my other blog.

    Action Tale

    I'm also working with a partner on our Wiki.

    Action Tale Wiki

    My partner - we discuss much about argument and fictional universe, Heitor - is finally getting his time to master some adventures. Soon, he will be also bringing his fantastic setting to play and, maybe in a year, there will be a story on the run. I promise I'll insist with him about that. The next two adventures doesn't really need to be played at the same time, but they happen at the same time. Actually, it's gonna be much easy to me if they happen in a different timeframe.

    Now, I'm doing casting for the new adventures.

Hope you're enjoying your time, here at the blog, and,...
        ,... Stay Plugged.

Wednesday 29 February 2012

Action Tales e Trikumai -- Wiki

     Helo, everyone.

     Be a member at our Wiki pronect.

     This is an example and link:

     http://actiontales.com.br/index.php?title=P%C3%A1gina_principal

     And This is the page on the Trikumai Worlds.

     http://actiontales.com.br/index.php?title=Trikumai

     Have a nice day.

Friday 17 February 2012

Adventure list (1)

    Halloi (Helo), and Be welcome.

    This post is where I'll keep track of the adventures.

    Adventures list ::

    Stolen Dreams (Final Version) :: About the Story

    The Village of Uke :: Under Quarantine (#02-3a) (part one), and Tales of Supernatural (#02-3b) (part two), and those are part of a bigger storyline or Campaign, still unnamed.

    The Phenomenologist :: The Horizon (#03-0) (part one), What a Ghost dreams (#03-1) (part two), and (part three), working on it.

    Nature lore: Magic :: to start soon, at the Wormbar/Epic Destiny.

    Nature lore: Psychic :: to start soon, at the Wormbar/Epic Destiny.

    Also, the adventure will all have a Title.

    This way, at the actiontale blog, I'll have the names as soon as possible, but this needs to be done with much care, and I'll don't do it now.

    Thank you for reading, and wait for the sessions unpublished soon.

    And,... Stay Plugged.

Friday 3 February 2012

News About Everything

    Halloi (Helo), and Be welcome.

    This is my Adventure blog, The Wormbar, where I publish my Story of Epic Destiny, which I play with my friends.

    New Adventure :: Nature lore: Magic

    This is the New Adventure, separed in two groups, #A1 and #A2.

    Stolen Dreams resume is over.

    Now, I'll have the new Final Edition posted.

    Follow this post, to read the Adventures #A1 and #A2.

    Maybe, I'll need a bit more space to Stolen Dreams.

    It will have the space it needs.

    News About Everything will be here.

Thank you for reading, hope you're enjoying the Adventures, and,...
        ,... Stay Plugged.

Saturday 7 January 2012

The Sudden Death (End)

    Halloi (Helo), everyone.

    This is the end of the Adventure #00 - Stolen Dreams.

    Written and played by Sol Cajueiro, this is a starting point for the Mythic Era's stories, from the trikumai worlds of Toj, Kalagoktwa and Treiyka.

    Hope you like.

    This is an unexpected End to the Adventure #00 - Stolen Dreams.

    By the time it was played, the group could not play anymore, and we decided to end the adventure, and so to give it a proper continuity with other future groups.

    So, Be welcome reading.

    The Sudden Death (End)

    A huge and unmatched Drakoliych emerged from the mountains, on the poor side of Ryklant. That was the secret base for the Guild of Thieves. Everyone sees thieves hiding, fighting, trying to deal with both the undead and the forces of the city. People were crying. The sense of damnation contrasts with the trying soldiers, who were saying everyone to get calm, while they themselves were also in deaspair.

    Hadesh, Toriàn and Prýmmus listen to Tkláhonomára's voice.

    - Ryklanta's under attack. Hurry, it's a dracoliych.

    They all thought together the same, the shaman is fond of their help, and they're pretty sure he believes they're the only ones who can deal with this.

    - I'll go to the Academy - says Tacke.
    - Come with me to the Guild of Commerce, Tacke - asks Toriàn - We need their messengers to call for help, and they're needed now.

    The professor could not negate that made sense.

    But when they were there, inside the Guild of Commerce, he saw two men in hoods, ahd he recognized them as krapulas, the same people who caused the Great War. Demons. Followers of Trisebus. Enemies. It looks as they new their feelings, and did nothing to please him.

    Messengers were immediately sent to Priatel, Kalastyec and Sama the Capital.

    - We can't trust them. They deal with Krapulas.
    - Tacke, this is not the moment. I,...
    - I agree with Hadesh, and we need to stay neutral on this war, Toriàn.
    - Hadesh is on the front, now. Can't we discuss later?
    - I,... what the hell is it?!? Look! They're coming from the sky!

    They saw the imense undead dragon fighting with himself, and so huge stones of fire started to fall from the sky, and they teleported the battleground immedaitely.

    - Help! - cries Hadesh, in snakedragon form - Heeeelp, you two! Here!
    - We're here, Hadesh! - screamed the elementalist.

    While trying to avoid the stones of fire, they started to fight the dracoliych. Soon, it was clear to the beast they were too strong to battle, but it couldn't help. Tacke knew he was under control. Lena's power. She was attacking his city, how could she do that? He send a message to the Academy, then.

    - I'm on the front. What's the situation?
    - All formed mages are ready to fight, and Ayasta will protect the Academy, while Ambar will protect the city, and Disdemona will protect the villages on the countryside.
    - It was I who asked for the help from the Guild of Commerce, and we're going to need to talk later, but now it's a moment of need. Count on us to kill the dracoliych.
    - Our oracle senses a huge distrubance on the near future. Take care.
    - You too, Headmaster.

    He got his right hand off his mouth at the point to see it.

    The dracoliych had finally got outside the Dark Queen's control, and gone up the clouds. He runned away, and let them to deal with the stones of fire falling down from the sky.

    Hadesh saw one stone coming on his direction, and he used all his effort to fly away.

    But then, two other stones of fire were coming.

    He had no more time to run, fly or anything else that cloud be done.

    He only activated his power, unknown. A power he knows he can't control, but can take him to other places, and in a moment of despair, this was a last resort.

    Even though, the stones hitted him, or part of him, who got most of the damage.

    Tacke cried as loud as he could shout his whole life.

    - Nooooooooooooooooooooooo!!!!!!!!!!!!!! - and he felt helpless.

    Starting to cry, he did what he most know what to do.

    He tried to negate Death, to prevent his fellow brother to die.

    Tacke used so much power, he entered a trance state he had never entered. The power started to go, from him to the fields around. From the city through the villages. To the huge land of Ryklant, he negated Death, and he imagined dealing with Efemmera for Hadesh ressurrection, but how could it be? Efemmera is on the close, as she was said not to interfere with the world until something happened. Tacke entered despair, total despair. Everyone stoped, and sensed this power. The stones of fire stoped falling from the sky. the undead dragon was gone. the city was in a sinister silence, and every man, woman, child or elder sensed this at the same time.

    A huge, imense, ruledom size, area of Dead Magic.

    Tacke started to fly to the point hadesh disapeared, and Toriàn went there too.

    - He's dead, Tacke.
    - Noooooooooooooooooooooo! How can you say it, Toriàn? He's not!
    - I'm sorry, Tacke. You need to get back.
    - Where is him? I need to find him! Hadeeeeeeeeeesh!

    The elementalist lowed his head, hold his own tears, and let his friend on the battlefield, mad, searching for the old friend.

    Toriàn cleaned the tears with the back of his hand, and went away.

    - Hadeeeeeeeeeeeeeeeesh!!!!!

    Tacke found pieces of his armour, completely destroied.

    The impact was so strong, the Veil was destroied too, and everyone there was in danger. Tacke started to see the other dimensions through the damaged Veil. He got all his powers, all his Will, and tries to call the most powerful and timeless Entity he could do right now.

    At the meantime, Toriàn went the Academy.

    - Ayasta, Hadesh is dead.
    - It's not, until Efemmera says he is dead, Toriàn.
    - Don't tell that to Tacke, please.
    - He'll know. The Veil is disrupted, and I need you and Tacke to remake it. Know now that the only places outside the Magic Faul are the Academy, the City, and the villages.
    - I'm going there to deal with this.
    - Take care, it's a Magic Faul.

    Tacke Prýmmus was on his most dangerous moment, and so he sees.

    The entity he's calling, appearing in thin air. Only an image, he sense, and he could not tell what he was, or from which race he was, nor if he's a man or woman, only a strange.

    (The Way throught Here)

    Tatooi wanders the Astral, trying to escape the huge mass of krapulas which where trying to enlist everyone to the coming war.

    For long six months he walked outside the roads.

    He remembers the only one who believed in his intentions, Hadesh. He's a krapula, a demon, a fiend, and still he's brave enough to only steal when it's the only option. He never killed a single animal in the Astral plane, because one day his friend Hadesh have shown him. He's free. Hadesh sensed truth on his voice, and that's a memory so strong Tatooi will never ever forget.

    One day, he was walking on a deep forest, and things became complicated.

    Fire was coming from the sky.

    After sometime, he senses a way out.

    There only a chance, but if he passes through, maybe no mortal will notice, no God will notice, because fire doesn't fall from the sky everyday.

    And so, he passes the Veil and quickly hides himself.

    He gets the cape of a dead soldier, and starts to make a round way through the battlefield. It was a huge battle, and soon this place were to be full of namoradas.

    (Tacke talks to a Major Entity)

    - I need to know where my friend Hadesh, Trahmass, went to, and I need to get there.

    Firstly, the alien looked him with no emotion visible.

    - He's not dead. I know he's not dead. Tell me where I can find him.
    - He's not dead until Efemmera says he's dead.
    - Efemmera's not here, and he won't tell me this now. So, you're the only one who can tell me where to go to find Hadesh.
    - I be an Artificer, and i'm neutral.
    - What do you need me to do to give me this? I need it.
    - Let me think. Yes, there's something you can do, and only you. Give me that. Now, do you remember the Tower your friend saw on the bogling's village?
    - On the Cursed Island? Yes.
    - I need you to get back the Tower of Darkness back to the world.
    - I'll do it. Now tell me where I find Hadesh.
    - You,... he has gone to Urgkora. See that star, on the constellation of The Chariot? The one on the left. That is the Urgkora system. You can't go there by walking.
    - What do I need to do to you to get me there?
    - Nothing. I'm not a daemonic entity, young eek. You cannot make a pact with an Atificer. We be strong enough to break any rule of magic, power and destiny.
    - So,... are you telling me?
    - Bring back the Tower of Darkness to the Standard Plane, and I'll make a templeship come to bring you there, but the travel's not nice, for you beings of nature.
    - Done. It's done, consider it done.

    The entity vanished in the air, and he got back to the real world.

    - Hey, you - says Toriàn - I've sensed you.
    - No. I'm just passing. Please, let me go. I'm doing nothing wrong.
    - You're a krapula, and I remember you, Tatooi.
    - What?! Who're you?
    - I'm a friend of Hadesh.
    - I'm a friend of Hadesh too - he started to unsqueeze.
    - That, we will see. Hadesh is dead.

    The young demon Tatooi was trying to sneak through the city, and Toriàn found him, sensed him. So, he went to see Tacke, in the middle of the Magic Faul. He knows his friend went too far. That and, he's too much more powerful than the mage expected. Tacke created a Magic Faul out of despair, for the death of a fellow friend, of course Toriàn senses and is down for their friend, but that is unspoken magic, unspoken sin.

    - I've found Hadesh - says Tacke immedaitely.
    - Hadesh is alive? Don't,.. don't kill me, I'm a friend of Hadesh.
    - Tatooi,... I remember you.
    - Tacke, I know you're down with that, but I ask you,...
    - Take care of his family, until I get back. I'm just waiting for the templeship to come, to go, but I can't grant how much time will pass until I come back. I promise I'll come back.
    - I'll take care of the family.
    - Bog will let me passa, I'm sure he will.
    - When the templeship comes?
    - I have no idea, but i'm ready to go. You take care of the war until we come back, do you?
    - I guess I have no other option, Tacke. What are you doing? I sense magic.
    - Sorry, I've done out of only a wish to do it. I've charged the Oka language right now.
    - You what? Will you please stop doing these stupid magic?
    - I,... the Oka language will help you. I've charged it to dissipate Corruption.
    - What are you talking about, trying to tell, Tacke?
    - You'll find out, but only trust me.

    Toriàn looks Tatooi, and thought about it one more time.

    - You're going to met another friend of Hadesh, Tatooi. His name is Tkláhonomára, and he's a shaman. You need to follow his instructions, if you want to live.
    - I'm a friend of Hadesh.

    The elementalist took that as an agreement.

    (One Week later, Tatooi first Mission)

    Toriàn receives a call, from an old ruledom, on the limits of Abbas.

    He immedaitely teleported by lightning, cutting the skies with the rumors of war. As soon as he got there, he sees this is something he needs help to deal with.

    Tacke went to Ryklant, and he aported with Tatooi to Strogonya together.

    Hadesh thinks teleporting anywhere is too much power, but they're maybe the most powerful group in the world of Toj, and probably the Trikumai.

    As Hadesh, Tatooi just don't see the point the group always say he's the least powerful of 'em. He's mastering magic only now, and this is done with much effort. Masters of Magic are not reasonable, he thinks. They just think magic is the only thing that is happening in a pupil's life, and they're wrong.

    The only city in Strogonya is a really poor city.

    When they came to the ruledom castle, it is in fact a cabana.

    They're offered only water, and they see no gold anywhere, not only a single wealth. The Baron of Strogonya is a fat man with pustule on his face. He calls an old man, sick on his bed, as father, and the old elder's pretty much mad and delusional.

    - People are missing, on my ruledom, Priatel. There are some who want to leave the ruledom, and we're affraid of more people to disapear.
    - We're going to help you, noble Strogos - says Toriàn.
    - Priatel, - says Tatooi - can we talk?

    Tattoi took Toriàn and Tacke out to the air, because the fungi life inside was numerous.

    - Why are you telling him we're going to help?
    - He was a friend of my father, Tatooi, and I must help him.
    - That's enough for me.
    - But not for me, Tatooi - says Tacke - Why are we helping this poor man, with so many things and important decisions to deal with? Decisions which might decide the future of this world.
    - I will help him, Tacke - Toriàn was certain.
    - Oke, (says the professor), but let's do it properly. I need to see the bodies, analise the bodies, make a proper investigation, and so.
    - It's necromancy, Tacke. You can't do it.
    - Toriàn, why did you called me here, if this was not to be done first place?
    - I think our group needs to work together, that's it.
    - Oke, I'll do it in secrecy.
    - Let's talk with Strogos again, so. I owe him this. He saved my father once.
    - Oke, let's go - resumes Tacke.

    They investigated the village, made questions to families, and decided to wait until night. This night, they listened to a strange noise, and there was one more missing. The person was opened, inside out. Just exploded from the inside, or worse, they say the Soul is destroied (A possibility - said Tacke to Toriàn), and they started to verify all energies on the ruledom.

    His fellow Tatooi was disguised under Tacke's illusion, but anyone who sees him will create a major problem to them for the rest of their life.

    The next morning, a huge number of people were going away.

    - They can't go, Toriàn. Or else, forget about this investigation right now.
    - We can't do anything, Tacke. Let them go.

    Although they're in the right middle of the great continent, the earth soil is made of too much salt. This is the most important thing Tacke discovered, together with the bodies to have their souls taken out from no magic ways, and this is the most weird necromancy he had ever met. Soon, Tacke was full of theories. Tatooi was trying not to take much attention, but his questions were always followed by a sensation from the people, that something was wrong, and they're doomed.

    - I'm no help - says the krapula - Get me back, I'll help Tklá. We're doing fine. He's a friend of Hadesh.
    - We need you here, Tatooi - says Toriàn.
    - Why?
    - Because you would sense another d,... one like you, and we need this.
    - Very good, Toriàn. That's right oke, Tatooi.
    - So,... I'll stay.
    - If you see anything strange, anything, you tell this, but, take care not to tell in front of anyone.
    - I'll do it - says the krapula, feeling helpful.

    Two days later, another death and the whole population starts to flee.

    - It's ruined, Priatel. I've just sent a message to Sama. This is deserted, we're all leaving.
    - Noble Strogos,... we think we know what's happening, but this will take long. Take your people with you, baron, because they can't be let alone in a world of war.
    - Noble words, Priatel. You're so much like your father, before. (he lowed his head). We're leaving.
    - Go to Sama, and ask help from the Duke, I'll help you too.
    - Thank you, Priatel.

    This was a huge problem.

    Tacke explained to Toriàn, in a moment Tatooi wasn't there.

    - It's Hadesh power, Toriàn.
    - What? Can you say something I understand, again?
    - It's the same power Hadesh had, has.
    - Hhm,... like,... going anywhere?
    - Exactly. There's a force, an imense power beyond this cursed land. We can seal it, for now. one day, it will be broken, and the passage will be right here. You must know it.
    - How do close it, right now?
    - Tatooi senses divine power at the fall, on the front of the territory. These are the mountains your parents died, I'm sorry talking about it, but what do you know about it?
    - Not much - he senses he'll faint.
    - Are you oke, Toriàn?
    - It's the first time I talk about it, Tacke.
    - Well, forget it.
    - Let's close it, and I'll remember to map this place into the war.
    - I'll get back before it ends, Toriàn.
    - I hope so. Let's do it.

    They close the passage, and go to Ryklant.

    (Dying, at Urgkora)

    When Trahmass, also known as Hadesh, tries to open his eyes, they hurt.

    All his body's broken, and he feels he's going to faint. He senses no magic, no life, no anything, but his ears are very well, though.

    He senses death, not epic, not magical.

    Nature's cause of death.

    Damage, massive damage, and he can't do anything.

    "No", remembers him.

    He has a natural power, regeneration. It's on his throat. He spend several minutes concentrating on the throat, to release the nature in himself.

    At some moments, he thinks to liste to voices.

    A very long time so, he identifies the language as the sun chang. There's an empire on the north, closed, since the Great War, but some wanderers speak their language. He's not a master in it. And he senses no power, together with the sense that if he uses, he dies.

    He listens to various clickes, and clackes, similars to bogling's gadgets.

    And two men talking, in a moment.

    - What do you,... Boobo?
    - It's unknown, but,... sure it's,... draka &¬,.. basylisk, sir. Uncertain.
    - Make everything,... back there.
    - Sir - says Boobo.

    He senses his broken body being suspended, after being put over a bed or something. He doesn't see anything, and he's on the limit.

    Or he enters coma to recovery, or he dies.

    And so, he decides to live.

    It becomes all dark, and the only wish he makes is to live.

    Will his wish be heard, by whom?

    (The Last Goodbye)

    Tacke explained Delenda, his daughter and Avatar of Secret, his wife Silent Queen of Báech, and the twins now prince and princess, he was going to travel. He says the Order, they named The Circle, must be active, and this is a moment of need. The artificer, who's also the Sacerdot at the Sanctuary of Draszi, will provide the other memebers with Ayasta's new magic items, as the Godess becomes very friendly with the Order now, and this means the Academy is on their close control. He explains Hadesh has gone too far, and he doesn't know how long it will take to get to him, find him, take him back alive.

    - Are you taking the Ring of Death with you, father?
    - I cannot take it off my finger, Delenda.
    - So, let me put a special power on it, or they'll find out you have a Ring of Power.
    - Of course, my daughter - she does it, and hug his father.
    - We'll miss you. Don't come late, do you?
    - I promise, I will come back.

    There was no long talk with Toriàn Naraleiva Priatel'sa Draszi.

    A very long night, at Frozenlant, watching the stars, in the front doors of the Sanctuary. It ended to be a night in good company, not exactly a farewell goodbye. So, late that night, they listened to Bog's voice, in the dark, calling the traveller to position of aportation.

    Tacke remembers his doomed last action into the War.

    Yesterday, he went to the Cursed Island, at the bogling village, now a capital, and negated all the rituals, most of them done a millennia ago. This made the Tower of Darkness to come again to the physical plane, the Artificer called the Standard Plane. He sees the Liych, another Friend of Hadesh, another one misunderstood, like he'd become, after having transformed Ryklant into a Magic Faul. His best wishes to Toriàn. He's the only one with the head over his own neck, after all.

    - I'll be waiting for you, Tacke.
    - I'll be here at the time you most need, my friend.

    They say no more, and Tacke disapears.

    (End of Campaign)

    Toriàn sees the Witch of the Planes, by his side.

    - I haven't called you. What are you doing here, Haratchi?
    - No one called me, Daytel. You may think we are dealers, as we could deal people's destiny, but we are not that, no, we never make a pact, and will never do it.
    - You? You mean there are more people like you on this world?
    - I have something that's yours, young master elementalist.
    - What is it? Have I sold my soul to you?
    - I knew you'd remember Trisebus, Daytel, but we Fellows to the Artificers have never made pact. No. Another person, from your past, had changed everything.
    - It's the enemy. He had changed my past?
    - Don't go calling people "Enemy" so fast, and I must ask you not to do it with me.
    - What do you want, Haratchi?
    - To give your memories back, young Priatel.
    - What? Who did it? Who did took my memories off me?
    - We need you, Toriàn.
    - My family name? You never speaks someone's name. What's happening?
    - We need your help. To save your parents.
    - What?! They're alive?
    - We are not sure, but they can be. Have your memories back.
    - What is IT? AAaaahhhh - he fell to the ground, feeling pain, as he would die this moment.
    - This is your first last memory, fellow. Now, remember Tayala - and Toriàn remembered, he's in pain, because he just remembered Love.
    - She socrificed her Love? To save me?
    - This is a very Love. You two were being the future most great Lovers, but that's past. Now, remember everything you and Tayala have passed through together, to Love each other this much.
    - Aaaahhhh! - cries him - What have you DONE, TAAYAAALAaa,...?!?
    - Don't get mad with her, because you have made the first part of the Great War to be won, Toriàn, so remember she loves you. She just now knows what she have done, because she's waiting. I've told her everything you did, as part or her agreement, and now, remember your Calculus major element training, given to you by the Head Sacerdot of Shadeza, Saint Keogh the Pure. Ouch, this must be painful,...
    - AAAAAAAAAAAhhhhhhhhhhhhhhhh!!!! - he stoped.
    - You must know, now. The only way to complete the most terrifying Element training, that's trauma, and so you have completed the "Real" training. This Element, is the first you complete after a Nature Law, so one day you'll be able to use it offworld, but for the others you'll need Guardian training.
    - I,... (he got up, slowly, and having his memories back),...
    - Don't blame me, it was made to safe your life, and we Fellows are very fond of Heroes, even if we're bound to be neutral to have the power of the Artificers.

    Toriàn did says nothing, and looked everything around.

    - Go - says the Witch - You know she's waiting for you, and you know where to find her. Thanks for helping with This World's Destiny, and now have a brief safepoint in time. We owe you this. But don't forget, that the Great War is just started, and this was only the beginning.

    He concentrated well, and aported to the safepoint.

        (The End)

    Thank you very much for reading.

    As I have said, this is a first Adventure for the Epic Destiny storytelling, and numbered Adventure #00 - Stolen Dreams.

    So, the Campaign gives birth to the Setting.

    Be welcome to our Facebook page - Action Tale - to coment.

    This is a resume format.

    Now, I'll get the Final Version online as soon as I can.

Thank you, and I hope you've enjoyed the reading as we enjoyed playing, and,...
        ,... Stay Plugged.

Wednesday 4 January 2012

Who enemies Us #00

    Halloi (Helo), and Be welcome.

    This is the Story #00 Stolen Dreams.

    Happy 2012 ! My best wishes ! Success, and Blessed be !

    There's only 1 post to go now, after this one, and then I'll make the proper edition to create the final version, which will include Raýla's storyline.

    Hold your breath, this will be here soon.

    This is here, straight before the end.

    Although this is a resume format, I'm trying to make it proper to reading. The Story #00 - Stolen Dreams is written and played by Sol Cajueiro. Sol and his friends welcome you reading, and if you like the Story, please like our Facebook page - Action Tale. Our adventure's at the end. This is only the first of a series of various adventures, not all of them showing so powerful characters, and I was talking with a player about it by the end of the year, and he agrees with me this was a very dangerous starting point, and it all ended very well. Hhm,... not exactly for the characters, but well, there's more adventure to come.

    Get ready to read.

    Adventure #00 - Stolen Dreams

    Who enemies Us

    It was with great surprise that Trahmass, most known by the name of Hadesh, welcome the so powerful Bronze Dragon into his cave.

    After a brief talk, "This is a gift for you, and your race, Trahmass" says the dragon disguised as a common ejik pilgrim, as says his legend. It's a grimoire. Not only a grimoire, but the most rare grimoire possible, one that only a dragon might create.

    "Thank you very much, Naraleiva", says Trahmass.
    "Use it well. This is a grimoire to guide and protect your kind", resumes his deep voice, "One of a kind. No other item of power is so important for us, dragons".
    "This will be our relic, as a book", Trahmass sees a smile on the visitor's face.
    "I'll have to go. Don't take it with you all the time, because it's dangerous to let yourself die and stop the lineage of heirs to the Grimoire. Good luck", recommend the dragon.
    "Thank you again", and the monk saw the dragon leaving, walking the same way an ejik would do, very impressed that a so powerful being walks amongst the mortals.

    (Overview and Meeting)

    Toriàn sees there are undeads everywhere.

    All under the control of the person Ayasta says is sitted by the right side of the Mummy King, and he knows exactly who she is. She will need him, were her words, and don't belive I'm evil. After some days doing nothing, the mage feels something different on the undeads.

    They're moving.

    So, a number of magic messages come, from every ally, and contact.

    "They're attacking the monotheist empire", says everyone.

    - Shit,... - says the mage - This is exactly the most feared move, and the war has begun.

    He destroied all undeads on Frozenlant, his imense lair. Tacke has gone to Báech to talk with his wife, now the Silent Queen, and they talked in private. No one knows what they talked, not even the Great King Báech and the Heir King, Lena's brother.
    Soon after, Tacke came to talk with Hadesh, at the Troll's Valley.

    - Lena is the Dark Queen, now, Hadesh.
    - We must trust her. I bet this is what she was hidding all this time. Do you know why she's doing it?
    - No. (he's thoughtful, and unhappy). No idea.
    - Let's think - says Trahmass - We must think why she's done it, because no one marries a mummy with no reason, and we're her only friends now. Believe me.
    - Ambar is back. I think your friend Saint Krunnke have stolen the Egg of Ambar from you.
    - He did. I didn't wanted to believe it, but he did it.
    - And we were right oka, the Egg was her plan to ressurrection.
    - Yes, Tacke. Straight. Why Lena, I mean, the Dark Queen, oh shit, Lena's attacking the monotheist empire, and she knows this is the most terrible action possible.
    - She's doing the war, now. I bet she thinks the monotheists are the worst enemy, because their god doesn't exist after all.
    - Of course He exists! Why are you saying this, Tacke?
    - Well, how can you say he exists? There's no proof of a lonely God ruling everything.
    - They can ressurrect, and that's the proof you're looking for.
    - What?! What do you mean?
    - If you don't believe a God, you can't be ressurrected. The God will find your Soul, and ask Efemmera to ressurrect you, that's true and you know it. He does exist.
    - I don't believe in any God - says Tacke, with anger on his voice.
    - So, you can't be ressurrected.
    - That's unfair. I don't like the Gods, this is much unfair.
    - You must believe in a God, Tacke.
    - I won't belive in a being that is as mortal as me, Hadesh. Endpoint.
    - So, still, you can't be ressurrected.

    The half siddha stays trying to make himself calm, but he's angry as hell.

    - What can I do, in your opinion? - he asks Hadesh.
    - Chose a God, or die. I've just remembered the Profecy you saw on the Forbidden Library have said we should redefine the rules of reincarnation, but we haven't done it.
    - And now, what?
    - Now, it's Nature who will define, and we're probably lost.
    - It's unfair again. So, no one come back?
    - Dunno. It's said the prayers of Shadeza can ressurrect, but we don't know if they're doing it under Efemmera's orders, or Shaddz, or whatever.
    - Hadesh, this is much unfair. I don't like the Gods, and I don't want to follow any superbeing.
    - So again, you will not come back from the dead. Unless you want Lena do to it for you.
    - Nice joke, but in a very bad moment.
    - It's not a joke. If you don't have a God, you're not be found and lend to Efemmera. You'll get lost into the planes, and your spirit will pilgrim for ever, same way the spirits we met in our travels.
    - There is a God. Well, not exactly a God.
    - What is it? Which one?
    - Well, Hadesh, she's not a God, but Akka, the Principle of Balance. She doesn't accept mortals to pray for her, and destroy them all, the altars, and everything.
    - You're not a mortal, anymore. You're an Eek now. An Entity.
    - That's true. What do you think?
    - Dunno. You must pray for Her, and see what happens.
    - I don't wanna pray for anyone. They're just like us.
    - That's how it happens, Tacke. You need to pray, or you cannot have a safe afterlife, even if you don't ressurrect, because you need to agree with ressurrection to come back, too.
    - I'm not doing it because I want.
    - But you must.

    Tacke Prýmmus, professor, specialist in negation magic, and secretly in necromancy, started to mumble some words, not believing it would work. He's also the Academy's professor for Religion, but his whole life he passed not believing in any God, nor any Entity. His friend Trahmass kept moving the hand to say "Go on", and soon he was praying, after all, he's a professor and he knows every pray in the world. Nothing happened, in the beginning, until they start to listen to a song, a very beautiful song. It was mixed with the sounds of Nature, and Hadesh becomes really really happy to listen to it, because he knows which song is this.

    The two suffer a revelation, but the moment after it, they look each other.

    And simply agree not telling anyone.

    (The Guild of Commerce)

    Tkláhonomára is a low level dealer from the Guild.

    Recently, he becomes a very special member, as he managed to deal with the elementalist families of Draszi, from the Priatel ruledom, and the new order on Nine Realms.

    He's said also to be involved into the group responsible for many changes in the trikumai worlds.

    This is Ayasta's Group.

    Ayasta is the new Godess of Magic, and now Ambar, the Old Godess of Time and Magic is back, so no one knows what's going to happen in the near future.

    Maybe Ambar knows, it's what the dealers say.

    He managed to be accepted into a meeting with the major partners, on Riklant. There, he didn't talked, but a number of unknown men in hoods were in the meeting.

    Now he knows, daemonic krapulas.

    Soon, he managed to have a little talk with an elder dealer, and he says his brilliant carrier is just on the beginning, punching softly his chin.

    (Flausin and the Swamps)

    As a first action on the world, the new Avatar of Chaos did,...

   ,... adapted Kalagoktwa's giant mushrooms to live on the swamps and forests of Toj, and no one will understand his action, until much much later.

    And so, he sent the message of his deeds to Tacke, Toriàn and Hadesh.

    (The Trahmass Children)

    Tacke helps Hadesh with his family.

    Each of the snakedragon's sons are named after a friend of Hadesh.

    They just have hands now, and Tacke becomes godfather to the orange snakedragon. it soon was climbing his body and investigating his pockets.

    - He's same colour as the Inner Sanctuary.
    - The Inner-what?
    - Sanctuary, Tacke. There's a small entrance in the rocks, and I've collected these.
    - Eyes of Ambar - Tacke got impressed - Keep it.
    - Ambar is orange, Ayasta is orange. What happens with orange?
    - It's the colour of their magic, same as your sometimes white, sometimes black, and sometimes grey. This is a sign of a bless, probably by Ayasta, because Ambar was not present.
    - Not present? I see.

    Suddenly, both were dragged into a whirlwind of energy.

    (The Unfair Judgement)

    Both were in cages, and unable to speak.

    Outside, a huge number of dragons discussing their deeds. "They killed him, Golden", says the Black, or "It's not your business", says the White.

    Trahmass and Tacke stays incapable of speaking for sometime.

    Nothing really make sense, not even the accusations.

    Their minds were investigated, to remember how they killed the new dragon, the monotheist empire's patron, to come to a confuse ending.

    - They're innocents - cries the Golden - Sent them back.

    And so, they appeared at the same place before.

    (Back to Hadesh Valley)

    - What the hell was that, Hadesh!?!
    - I don't know. We couldn't defend ourselves! That was terrible! I thought I was going to die!
    - I hate them! Wish them all die, in a terrible way!

    Both friends decided not to tell the others.

    This would cause Toriàn to get mad, maybe about them.

    And them, about him, for he's a dragon's protected.

    - Hadesh, you need to talk with Ayasta soon, to understand your wife. She manbifesting something, and I think this is a result of Bog's bless.
    - Ayasta had spoken to me, already. She's some kind of psychic, but arcanist. Ayasta and Maika will have their best efforts to keep her magic under control, and i'm teaching her.
    - Dangerous, but that's what you need to do.
    - I know, Tacke.

    (The Ancient Elemental Water)

    - I'm Toriàn, Ancient Water, and I need to talk to you.

    There was not a way to escape.

    In on only move, the Ancient Water swallowed the mage elementalist.

    After that, he saw life, the same way he sees fire and energy, sound and sands, he got that as a gift, and decided not to challenge the elemental, this time.

    His eyes became made of Water.

    (Toriàn comes to Antonidias)

    - My elder - says the elementalist - The Frozenlant mountain is full of artifacts. Ayasta has passed a long time putting all those items back together, and I've decided to give it to the family, to grant our protection during the War that's starting day after day.
    - That,... will be remembered, forever, Toriàn.
    - That's for the family, Antonidias.

    So, he went back Frozenlant, to start selecting family members and allies to have magic items, from all those who tried to kill the dangerous Ice Elemental his friend Hadesh killed with black magic from the Dark Grimoire, happy for the book being destroied.

    But he asks himself, "Who was that eastman who killed the Grimoire?".

    And he found no answer.

    (A Brief Talk with Rudyn)

    - To confront the Mummy King and the Dark Queen now is suicide, Rude.
    - We need to get all the Tomes of Elements we can. Our power is elemental, my cousin. Our family depends on the Tomes to survive, and win.
    - I'm working on it, but the Tomes will stay in Frozenlant.
    - I'm oke with that - agreed Rudyn.

    (The Meeting at Tacke's House, Ryklant)

    - Lena is the Dark Queen.

    Everyone becomes silent, by Tacke's affirmative.

    - We need to go talk to her, Tacke.
    - No, Hadesh - says Toriàn - She knows what she's doing.
    - Of course, marrying the Lord of Darkness.
    - You two - sasy Tacke - No fight in my house. I agree with Hadesh, that our group should become neutral into the war, because of Ayasta.
    - Oke - says the elementalist - So, we hope the undeads win, before the fanatics conquere the world, and stay calm while we swear loyalty to one of them at the end. Sure.
    - He'll not listen to me, Tacke. He's too proud to have destroied my Grimoire, but I have a new one. And this time, no one will see my book, if not my family, and Tacke's family.
    - What are you trying to say, Hadesh?
    - Simple, Toriàn. I'm not a servant, and I'll never be. I'm not your ejik race, and I have no master. My people needs me, and I'll take the best option I can.

    The elementalist becomes silent.

    - We need to find the Eek of the Old Magic.
    - Why, Tacke? - asks Toriàn - Do you think he'll be of much help, considering he has done nothing to ressurrect his old Godess? I think he's dead, and a new one will happen.
    - A very powerful spell was casted on Tklá when he was trying madly to absorb the power of Lena, and I think I've saved him with luck. And so, I think he can control some undeads, now.
    - Too much "I-think" for one meeting.
    - You has just did the same, Toriàn.
    - You two - Tacke rised the voice a bit now - No fight. Can you agree with each other?
    - No - both said at the same time.
    - Listen, both of you. The Mummy King is on his most powerful moment, and he's using Lena to control the undeads, I don't know how. We saw a man trying to kill the Blue Pearl Black Dragon, and he's an Eek, yes, I've asked the Troll in a message before our meeting. He's an Eek of Time. We can't grant he's our enemy, and by all we can also say, the Enemy we know, and had attacked us more than once, is maybe not our enemy.
    - We need to teach the commons to deal with this all.
    - No, Toriàn - says Hadesh - they're going to get mad, or worse.
    - I've said we cannot agree, Tacke.
    - Let's try. I've gone Báech right before our meeting, and the spell of Mass Teleport was just created. I've created the Mass Negation to the Spell of Death from Basylisks, but they've made the word be forgotten. This is too much to think with you two arguing.
    - The Gods are away, Flausin have said to me - says Hadesh.
    - Not Ayasta and Maika.
    - Can we just think they're Godesses, Toriàn? - Hadesh was tired of arguing - I agree with Tacke, and the Gods are counting on us.
    - Again - says the professor - I think so, that we should do what we think be better.
    - And that includes to hide from the monotheists? We have been fooled, Tacke, and Taimmat have said it to me, this last night.
    - The Dragon God? I'm full of dragons? Why they can't just go away?
    - You're arguing too, Tacke.
    - Yes, Toriàn. I think there are loads of wrongs on the world, and I'll do my best to deal with them.
    - And that includes go talk with Lena, while she is our group? You have to chose.

    Toriàn's made sense, and they could not come to a decision.

    At this moment, the ground started to move, in a resonable level earthquake.

    Minutes later, it stoped.

    - What was it?
    - Don't know, Tacke, but it was no good - concludes Hadesh.

    Tacke remembers the secret his wife had shown him, buried down there.

    The Forgotten Rune.

    But this time, he decides it's not a good time to speak.

    - It's the Infernalists.
    - You too, Tacke? You give too much credit to these black magic users.
    - No, Toriàn. I'm talking seriously. I know it.
    - Humpf - the elementalist was for now decided to take his own actions, and let his family to be protected, to keep the great continent central empires well prepared.

    On the other hand, Tacke was trying to do miraculous things.

    And Hadesh don't listen to the elementalist anymore.

    - Can we agree that something must be done?
    - Yes - answered both snakedragon and elementalist together.
    - Now we have a point - sighed Tacke.

    They had no more time to think, and a huge earthquake started on Ryklant.

    Soon all the people were screaming on the street.

    They went to the window and so they saw it.

    By the mountains, on the other side of the city, a huge, unmatched huge skeleton of a dragon was being formed, from beneath the mountains. It's hands destroied a whole hill. A deafening sound broke the city streets, and no one escapes the sound. Most of the population started to cry. Fear, despair. No mortal have ever seen a tremendous threat to life, to the now non magical Nature, and yet, this came with the exact sense that the war have come to the central Empires, and Royal Tachiza is now under attack.

    (End of Session)

    Some Considerations necessary

    So, the Enemy is a possible ally and right?

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